Horla is a 3D first-person horror game with puzzles and interactive storytelling. Play as Moacir Gonçalo, a private detective that is hired to investigate an old mysterious haunted house.
Roles and Responsabilities:
Game Design:
Design Pillars for the game;
Level Design;
Puzzle Design;
About the Project
I had the opportunity to engage in a freelance project with Mr. Dev Game Studio. My primary responsibility was to design the demo for their upcoming game based on their existing narrative. In order to create a cohesive and engaging experience, I established the design pillars that would guide the development process. Moreover, I dedicated my efforts to crafting level designs and puzzles focused on the intended experience for the gameplay moment, allowing players to delve into an immersive gaming experience through the demo.